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The Isle of Quakes, Supra Mantelle (WIP) Dragon10


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The Isle of Quakes, Supra Mantelle (WIP) Dragon10
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The Isle of Quakes, Supra Mantelle (WIP)

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The Isle of Quakes, Supra Mantelle (WIP) Empty The Isle of Quakes, Supra Mantelle (WIP)

Post by Ragnarock Thu Mar 26, 2020 4:30 pm

Supra Mantelle is the newer settlement upon the island Stalwart, or what was once a small yet proud and forgotten human settlement of a remnant crusade. The new city, still under construction, is primarily built of mixed metals ranging from gold, silver, iron, and whatever else is found melded with stone. The mixed material has proven to be quite sturdy even upholding several dragons weights, strong enough to handle blows from an EarthWing even. However long this takes it is a vision to be a sanctuary for those in the Imperium, primarily Fire and Earth Dragons. While there isn't a disdain toward the Night Kin, the lands master knew that they had their Ebon Isles so he saw no reason to extend an invitation to them. The entirety of Supra Mantelle would take up a good half of the Stalwart Island now called the Isle of Quakes, and whatever isn't covered by stone is covered completely in clovers and wildflowers, including the forest which is conquered by primarily moss. The wild Avian monsters, Tower Cardinals and Shadow Hawks as they present no real danger and avoid any and all dragons, keeping to their nests.

The structures presented on Supra Mantelle are primarily housing both above and dug into the ground, a tall citadel for the master of the Isle and his trusted allies rise to the clouds casting a shadow over any human settlement near Supra Mantelle. However instead of a wall to protect the dragons, there are many permanent and defensive wards that are triggered upon anything coming into contact. These wards will typically sends a volley of sharp iron spikes into whatever triggered them, be it monster and dragon however they recede back into the ground for later use. Some will bind any creature in a mixture of vines, tree trunks, and thick clay as a snag. Along the edge of the territory at the beaches and coasts are tall stone towers for guardians and scouts to rest and watch for any outsiders.

The currency of the markets above are what all dragons use; metal coins, however in Supra Mantelle there are different coins to use to buy certain things. Bronze, Silver, and Gold coins are typically used in trade, however slave trade is completely outlawed and any who come into the city presenting such would be punished by banishment and releasing their slaves. Trading meat and many other things would be acceptable, however the trade for minerals, gems, and ore is highly valued as they are widely used. The market itself is fairly small but prosperous and allows for frequent caravans, traders, and merchants to set up shop and pass through.

Within the city itself all districts, the three that currently exist are split by colors: the red district built of iron, stone and lava rock which is still under construction. The gray district which is yet to be built consist of smooth stone, silver and bone of various monsters. And the green district which is fully built and crafted of hard clay, of course stone, and other material used for building homes. Trenches across the city were built to allow a frequent flow of water and fish to pass on through, both for food, drinking, and a pleasant appearance throughout the streets. Bridges were built and reinforced across these trenches. Various gardens are planted along the streets as well, leading into a separate fourth district that hold a massive botanical garden of exotic plants for all to see. .


Inferius Mantelle, the scape below


Beneath Supra Mantelle, an already brilliant and large city is the lower half of the city above, Inferius Mantelle. The great settlement was expanded below providing deep housing underground and has a vast market from selling meats to scrolls, miscellaneous items to cut gems and stones, many things are sold here. The housing itself is built stronger than what is above, carefully crafted to appear artistic with various designs carved into the, and much like above the lower city is separate into three distinct districts. However dug into the is also trenches to provide drinking water throughout Inferius. Inferius is a place for those looking to learn the true histories of every tribe, the descriptions of gods, and various places of unique vendors and knowledge. Even a school for Herbalists and Magic exists here.
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